Curso Captivate 2017 Advanced

  • Web UX Design Era Digital

Curso Captivate 2017 Advanced

16 horas
Visão Geral

Durante este Curso Captivate 2017 Advanced, você aprenderá as funções avançadas do Captivate 2017 para melhorar suas habilidades de produção com modelos de projeto, modelos de design, ações avançadas e scripts. Outros tópicos abordados incluem a colaboração com membros da equipe por meio dos recursos de comentários do Captivate 2017 e o aprimoramento das experiências do usuário por meio de variáveis ​​que farão parecer que cada lição de eLearning foi personalizada. Você também aprenderá como criar projetos responsivos e editar conteúdo responsivo.

Publico Alvo

Este Curso Captivate 2017 Advanced, foi desenvolvido para usuários do Adobe Captivate 2017 que desejam aprender habilidades avançadas de produção e melhorar a experiência do usuário final com produções personalizadas.

Pre-Requisitos
  • Os alunos devem ter concluído o curso Captivate 2017 Essentials antes de iniciar este curso ou ter habilidades equivalentes.
Materiais
Inglês + Exercícios + Lab Pratico
Conteúdo Programatico

Caption Pre-Editing

  1. Rehearsing a Script
  2. Setting Recording Preferences
  3. Recording a Simulation
  4. Recording Custom Simulations
  5. Editing a Text Capture Template

Creating Video Demos

  1. Recording a Video demo
  2. Adding a Video Zoom
  3. Adding a Video Pan
  4. Smooth a Mouse Path and Show Visual Clicks
  5. Splitting a Video
  6. Trimming a Video
  7. Publishing a video Demo

Branching and Aggregating

  1. Creating a New Style
  2. Applying an Object Style Globally
  3. Exporting and Importing a Style
  4. Naming a Slide
  5. Copying and Pasting Project Assets
  6. Using Buttons to Create a Branch
  7. Explore the Branching View
  8. Creating a Slide Group
  9. Publishing SWFs
  10. Aggregating SWFs

Random Quizzes

  1. Reviewing a GIFT File
  2. Importing a GIFT File into a Project
  3. Creating Question Pools
  4. Moving Questions to Pools
  5. Inserting Random Question Slides

Creating Accessible eLearning

  1. Setting Document Information
  2. Enabling Accessibility
  3. Adding Accessibility Text to Slides
  4. Importing Slide Audio
  5. Adding Shortcut Keys
  6. Adding Closed Captions
  7. Setting a Tab Order

Working with Variables and Widgets

  1. Adding Project Information
  2. Inserting a System Variable
  3. Editing a System Variable
  4. Creating a User Variable
  5. Using a Variable to Gather Learner Data
  6. Inserting and Formatting a Widget
  7. Insert and Formatting an Interaction

Creating Interactions

  1. Inserting a Process Circle
  2. Exploring a Drag and Drop Project
  3. Creating a Drag and Drop Interaction
  4. Changing Object States

Using Actions

  1. Using a Completed Action
  2. Naming Objects
  3. Creating a Mask
  4. Controlling Object Visibility
  5. Creating a Simple Action
  6. Attaching an Action to a Button
  7. Grouping Timeline Objects
  8. Creating a Variable
  9. Creating a Conditional Action
  10. Creating Decision Blocks

Working with Masters, Themes, and Templates

  1. Working with the Main Master Slide
  2. Working with Content Masters
  3. Applying a Master to Filmstrip Slides
  4. Editing a Master
  5. Applying a Theme
  6. Creating a Custom Theme
  7. Reviewing a Template
  8. Base a Project on a Template
  9. Creating a Project Template
  10. Inserting a Placeholder

Responsive Projects

  1. Reviewing a Responsive Project
  2. Customizing Breakpoints
  3. Fluid Box Mode
  4. Saving a Standard Project as Responsive
  5. Insert and Name Fluid Boxes
  6. Resizing Fluid Boxes
  7. Adding Content to Fluid Boxes
  8. Switch Modes
  9. Customizing Theme Colors
  10. Using the Position Inspector
  11. Modifying a Single Breakpoint
  12. Excluding from View
  13. Adding a New Breakpoint
  14. Position and Link Objects
  15. Editing Breakpoint Object Styles

Reporting Results

  1. Setting Quiz Reporting Options
  2. Creating a Manifest File
  3. Reporting a Button Interaction
  4. Adjusting Slide Object Interaction
  5. Previewing in SCORM Cloud
  6. Publishing a Content Package
  7. Creating an Inquisiq LMS Account
  8. Creating an LMS Course
  9. Attaching a Lesson to a Course
  10. Attaching a Course to a Catalog
  11. Testing an eLearning Course
TENHO INTERESSE

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